Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tower Defense

1G · Instant

Creatures you control get +0/+5 and gain reach until end of turn.

Similar cards

Color identity:
NameManaTypeText
Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Blade Sliver 2RCreature — Sliver All Sliver creatures get +1/+0. 2/2
Bonesplitter Sliver 3RCreature — Sliver All Sliver creatures get +2/+0. 2/2
Might Sliver 4GCreature — Sliver All Sliver creatures get +2/+2. 2/2
Muscle Sliver 1GCreature — Sliver All Sliver creatures get +1/+1. 1/1
Plated Sliver WCreature — Sliver All Sliver creatures get +0/+1. 1/1
Sinew Sliver 1WCreature — Sliver All Sliver creatures get +1/+1. 1/1
Watcher Sliver 3WCreature — Sliver All Sliver creatures get +0/+2. 2/2
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Flash Conscription 5RInstant Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
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