Card Codex

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17 May 2024: Card library updated.

Tower Above

2/G2/G2/G · Sorcery

({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

Similar cards

Color identity:
NameManaTypeText
Phyrexian Plaguelord 3BBCreature — Phyrexian Carrier {T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. 4/4
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Doomskar Titan 4RRCreature — Giant Berserker When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 4/4
Wrinkly Monkey Shenanigans Stickers {TK}{TK} — {1}: Target creature can't block this creature this turn. {TK}{TK}{TK}{TK} — Morbid — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK} — 7/2
Goblin Flotilla 2RCreature — Goblin Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. 2/2
Dirtwater Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Dirtwater Wraith gets +1/+0 until end of turn. 1/3
Bannerhide Krushok 3GCreature — Beast Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 4/4
Guise of Fire REnchantment — Aura Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able.
Duskworker 4Artifact Creature — Construct Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2
Heliod, Sun-Crowned 2WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5
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