Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Touch of the Horned God

· Sorcery

Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn.

Similar cards

Color identity:
NameManaTypeText
Roar of Challenge 2GSorcery All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Shabraz, the Skyshark 3WULegendary Creature — Shark Bird Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. {W/U}: Target Human gains flying until end of turn. 3/3
Nivix Barrier 3UCreature — Illusion Wall Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. 0/4
Xathrid Slyblade 2BCreature — Human Assassin Hexproof (This creature can't be the target of spells or abilities your opponents control.) {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Grunn, the Lonely King 4GGLegendary Creature — Ape Warrior Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5
Luxurious Locomotive 5Artifact — Vehicle Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5
Triumph of the Hordes 2GGSorcery Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
War-Spike Changeling 3RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Scarred Puma RCreature — Cat Scarred Puma can't attack unless a black or green creature also attacks. 2/1
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