M:tG card similarity search
3 · Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
| Name | Mana | Type | Text |
|---|---|---|---|
| Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
| Phantom Tiger | 2G | Creature — Cat Spirit | Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. 1/0 |
| Flame Spill | 2R | Instant | Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. |
| Pigment Storm | 3RR | Sorcery | Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. |
| Shed Weakness | G | Instant | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |
| Sumala Sentry | GW | Creature — Elf Archer | Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. 1/3 |
| Sovereign Okinec Ahau | 2GW | Legendary Creature — Cat Noble | Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. 3/4 |
| Epic Struggle | 2GG | Enchantment | At the beginning of your upkeep, if you control twenty or more creatures, you win the game. |
| Malakir Bloodwitch | 3BB | Creature — Vampire Shaman | Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. 4/4 |
| The Rack | 1 | Artifact | As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. |