M:tG card similarity search
3U · Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Angelic Shield | WU | Enchantment | Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
| Watcher of the Roost | 2W | Creature — Bird Soldier | Flying Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Watcher of the Roost is turned face up, you gain 2 life. 2/1 |
| Shade's Form | 1BB | Enchantment — Aura | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control. |
| Whack | 3B | Sorcery | This spell costs {3} less to cast if it targets a white creature. Target creature gets -4/-4 until end of turn. |
| Grotag Siege-Runner | 1R | Creature — Goblin Rogue | {R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller. 2/1 |
| Livio, Oathsworn Sentinel | 1W | Legendary Creature — Human Knight | {1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.) 2/2 |
| Serendib Sorcerer | 1UU | Creature — Human Wizard | {T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn. 1/1 |
| Sorceress Queen | 1BB | Creature — Human Wizard | {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. 1/1 |
| Elvish Berserker | G | Creature — Elf Berserker | Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 1/1 |
| Raffine's Silencer | 2B | Creature — Human Assassin | When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. 1/1 |