Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tormented Angel

3W · Creature — Angel

Flying 1/5

Similar cards

Color identity:
NameManaTypeText
Aether Inspector 3WCreature — Dwarf Artificer Vigilance When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 2/3
Free-Range Chicken 3GCreature — Bird {1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.) 3/3
Faramir, Steward of Gondor 1WULegendary Creature — Human Noble Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. 2/2
Greatbow Doyen 4GCreature — Elf Archer Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. 2/4
Rubble Slinger 2R/GCreature — Human Warrior Reach 2/3
Invasion of Kylem 2RWBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
Stallion of Ashmouth 3BCreature — Nightmare Horse Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3
Obsessive Astronomer 1RCreature — Human Wizard If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. 2/2
Tainted Remedy 2BEnchantment If an opponent would gain life, that player loses that much life instead.
Deeproot Pilgrimage 1UEnchantment Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
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