M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| The Girl in the Fireplace | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel. |
| Stonefare Crocodile | 2G | Creature — Crocodile | {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
| Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
| Sun Titan | 4WW | Creature — Giant | Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. 6/6 |
| Merfolk Raiders | 1U | Creature — Merfolk Soldier | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 2/3 |
| Pharika's Disciple | 3G | Creature — Centaur Warrior | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/3 |
| Belbe, Corrupted Observer | BG | Legendary Creature — Phyrexian Zombie Elf | At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2 |
| Lae'zel, Blessed Warrior | 3WW | Legendary Creature — Gith Warrior | Double strike When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. 3/6 |
| Falkenrath Pit Fighter | R | Creature — Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1 |
| Cerise, Slayer of Fear | 3WW | Legendary Creature — Human Cleric Knight | First strike, lifelink At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn. 5/5 |