M:tG card similarity search
3B · Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Heroes' Reunion | GW | Instant | Target player gains 7 life. |
| Natural Spring | 3GG | Sorcery | Target player gains 8 life. |
| Soothing Balm | 1W | Instant | Target player gains 5 life. |
| Confusion in the Ranks | 3RR | Enchantment | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. |
| Desynchronize | 4U | Instant | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. |
| Exile into Darkness | 4B | Sorcery | Target player sacrifices a creature with mana value 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. |
| Luminous Wake | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. |
| Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
| Breakneck Rider | 1RR | Creature — Human Scout Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3 |
| Dismal Failure | 2UU | Instant | Counter target spell. Its controller discards a card. |