Card Codex

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17 May 2024: Card library updated.

Torment of Scarabs

3B · Enchantment — Aura Curse

Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Similar cards

Color identity:
NameManaTypeText
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Volatile Rig 4Artifact Creature — Construct Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4
Misers' Cage 3Artifact At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
Costume Shop Artifact — Attraction Visit — You may put a sticker on a nonland permanent you own.
Demonic Hordes 3BBBCreature — Demon {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. 5/5
Skirge Familiar 4BCreature — Phyrexian Imp Flying Discard a card: Add {B}. 3/2
Tomb Blade 4BBArtifact Creature — Necron Flying Whenever Tomb Blade deals combat damage to a player, that player loses life equal to the number of creatures they control unless they sacrifice a creature. Unearth {6}{B}{B} 5/4
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Skull Rend 3BRSorcery Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Abyssal Nocturnus 1BBCreature — Horror Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
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