M:tG card similarity search
R · Creature — Goblin
Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Open into Wonder | XUU | Sorcery | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |
| Pendelhaven Elder | 1G | Creature — Elf Shaman | {T}: Each 1/1 creature you control gets +1/+2 until end of turn. 1/1 |
| Rebel Salvo | 2R | Instant | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
| Briarpack Alpha | 3G | Creature — Wolf | Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. 3/3 |
| Murder of Crows | 3UU | Creature — Bird | Flying Whenever another creature dies, you may draw a card. If you do, discard a card. 4/4 |
| Shameless Charlatan | 1U | Legendary Enchantment — Background | Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature." |
| Infuse with the Elements | 3G | Instant | Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn. |
| Gurgling Anointer | 2B | Creature — Phyrexian Horror | Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. 1/3 |
| Sewerdreg | 3BB | Creature — Spirit | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice Sewerdreg: Exile target card from a graveyard. 3/3 |
| Moment of Valor | 2W | Instant | Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater. |