Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Topsy Turvy

2U · Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.

Similar cards

Color identity:
NameManaTypeText
Ramroller 3Artifact Creature — Juggernaut Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact. 2/3
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Scared Stiff 2BCreature — Zombie Coward Guest Scared Stiff has menace as long as you control a stickered permanent. 3/2
The Omenkeel 1ULegendary Artifact — Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 3/3
Angelic Overseer 3WWCreature — Angel Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible. 5/3
Apostle of Invasion 4WWCreature — Phyrexian Angel Flying Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. 4/4
Ruric Thar, the Unbowed 4RGLegendary Creature — Ogre Warrior Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6
Run Away Together 1UInstant Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Repay in Kind 5BBSorcery Each player's life total becomes the lowest life total among all players.
Dumb Ass 2RCreature — Donkey Barbarian At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2
Page 88