M:tG card similarity search
2W · Sorcery
Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Despoiler of Souls | BB | Creature — Horror | Despoiler of Souls can't block. {B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield. 3/1 |
| Duh | B | Instant | Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) |
| Wall of Lost Thoughts | 1U | Creature — Wall | Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4 |
| Cytoshape | 1GU | Instant | Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. |
| Healing Technique | 3G | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique. |
| Magus of the Bridge | BBB | Creature — Human Wizard | Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge. 4/4 |
| Guiding Voice | W | Sorcery | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Titania's Command | 4GG | Sorcery | Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control. |
| Gauntlets of Light | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature." |
| Klothys, God of Destiny | 1RG | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. 4/5 |