M:tG card similarity search
· Legendary Land
{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadly Riposte | 1W | Instant | Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. |
| Worthy Knight | 1W | Creature — Human Knight | Whenever you cast a Knight spell, create a 1/1 white Human creature token. 2/2 |
| Scour the Scene | WU | Enchantment | When Scour the Scene enters the battlefield, create a 2/2 white and blue Detective creature token. Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0. |
| Spontaneous Combustion | 1BR | Instant | As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. |
| Professor of Zoomancy | 3G | Creature — Bear Druid | When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 4/3 |
| Cabal Coffers | Land | {2}, {T}: Add {B} for each Swamp you control. | |
| Chandra, Fire of Kaladesh | 1RR | Legendary Creature — Human Shaman | Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2 |
| Raging Regisaur | 2RG | Creature — Dinosaur | Whenever Raging Regisaur attacks, it deals 1 damage to any target. 4/4 |
| Expendable Troops | 1W | Creature — Human Soldier | {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature. 2/1 |
| Vault 12: The Necropolis | 4BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant. |