Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Toils of Night and Day

2U · Instant — Arcane

You may tap or untap target permanent, then you may tap or untap another target permanent.

Similar cards

Color identity:
NameManaTypeText
Old Man Willow 2BGLegendary Creature — Treefolk Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */*
Dovin, Hand of Control 2W/ULegendary Planeswalker — Dovin Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. Loyalty 5
Serra Redeemer 3WWCreature — Angel Soldier Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. 2/4
Restless Reef Land Restless Reef enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever Restless Reef attacks, target player mills four cards.
Silumgar's Command 3UBInstant Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.
Divine Deflection XWInstant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Glen Elendra Pranksters 3UCreature — Faerie Wizard Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. 1/3
Shambleshark GUCreature — Shark Crab Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1
Launch the Fleet WSorcery Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
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