Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Toils of Night and Day

2U · Instant — Arcane

You may tap or untap target permanent, then you may tap or untap another target permanent.

Similar cards

Color identity:
NameManaTypeText
Nahiri's Lithoforming XRRSorcery Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
Sword of the Animist 2Legendary Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Shadow Alley Denizen BCreature — Vampire Rogue Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1
Ambiguity 2UUEnchantment Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
Lurching Rotbeast 3BCreature — Zombie Beast Cycling {B} ({B}, Discard this card: Draw a card.) 4/2
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Terror Tide 2BBSorcery Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
Skybind 3WWEnchantment Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Unruly Mob 1WCreature — Human Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. 1/1
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