M:tG card similarity search
5GG · Creature — Scorpion Scout
Trample Once each turn, you may pay {0} rather than pay the mana cost for a creature spell you cast from exile. 7/7
Name | Mana | Type | Text |
---|---|---|---|
Ulvenwald Oddity | 2GG | Creature — Beast | Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4 |
Painsmith | 1B | Creature — Human Artificer | Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1 |
Elven Chorus | 3G | Enchantment | You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "{T}: Add one mana of any color." |
Neonate's Rush | 2R | Instant | This spell costs {1} less to cast if you control a Vampire. Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card. |
Nameless Conqueror | Enchantment Creature — Human Samurai | Trample, haste 3/3 | |
Lavinia, Foil to Conspiracy | 1W/UW/U | Legendary Creature — Human Detective | Vigilance Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Add {C}{C}. Activate only during an opponent's turn. 2/3 |
Emrakul's Influence | 2GG | Enchantment | Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards. |
Escape to the Wilds | 3RG | Sorcery | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
Esoteric Duplicator | 2U | Artifact — Clue | Whenever you sacrifice Esoteric Duplicator or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact. {2}, Sacrifice Esoteric Duplicator: Draw a card. |
Amped Up | 5R | Sorcery | This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. |