Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tinybones, the Pickpocket

B · Legendary Creature — Skeleton Rogue

Deathtouch Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell. 1/1

Similar cards

Color identity:
NameManaTypeText
Pyroclastic Elemental 3RRCreature — Elemental {1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player. 5/4
Moment of Silence WInstant Target player skips their next combat phase this turn.
Withering Boon 1BInstant As an additional cost to cast this spell, pay 3 life. Counter target creature spell.
Ambergris, Agent of Destruction 2RRLegendary Creature — Dwarf Cleric Haste Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn. 4/3
Gustcloak Harrier 1WWCreature — Bird Soldier Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. 2/2
Gustcloak Skirmisher 3WCreature — Bird Soldier Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. 2/3
Pir, Imaginative Rascal 2GLegendary Creature — Human Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead. 1/1
Iceberg Cancrix 1USnow Creature — Crab Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
Urtet, Remnant of Memnarch 3Legendary Artifact Creature — Myr Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. 2/2
Ice 1UInstant Tap target permanent. Draw a card.
Page 363