Card Codex

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17 May 2024: Card library updated.

Timesifter

5 · Artifact

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

Similar cards

Color identity:
NameManaTypeText
Lair Delve 2GSorcery Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Devouring Sugarmaw 2BBCreature — Horror Menace, trample At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. 6/6
Crack in Time 3WEnchantment Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.
Grave Consequences 1BInstant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
Drowner Initiate UCreature — Merfolk Wizard Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. 1/1
Model of Unity 3Artifact Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. {T}: Add one mana of any color.
Harbinger of Night 2BBCreature — Spirit At the beginning of your upkeep, put a -1/-1 counter on each creature. 2/3
Venser's Journal 5Artifact You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.
Sylvan Reclamation 3GWInstant Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Backdraft 1RInstant Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
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