Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Timely Hordemate

3W · Creature — Human Warrior

Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. 3/2

Similar cards

Color identity:
NameManaTypeText
Consul's Shieldguard 3WCreature — Dwarf Soldier When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4
Goblin Machinist 4RCreature — Goblin {2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order. 0/5
Alabaster Host Intercessor 5WCreature — Phyrexian Samurai When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/4
Braids's Frightful Return 2BEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.
Inquisitorial Rosette 2Artifact — Equipment Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Daru Mender WCreature — Human Cleric Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 1/1
Offender at Large 4RCreature — Giant Rogue Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. 5/4
Sorin the Mirthless 2BBLegendary Planeswalker — Sorin [+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. [−2]: Create a 2/3 black Vampire creature token with flying and lifelink. [−7]: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Loyalty 4
Elderscale Wurm 4GGGCreature — Wurm Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. 7/7
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