Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Time of Need

1G · Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Affectionate Indrik 5GCreature — Beast When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Gyruda, Doom of Depths 4U/BU/BLegendary Creature — Demon Kraken Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. 6/6
Collected Conjuring 2URSorcery Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
The Cinematic Phoenix 3BRLegendary Creature — Phoenix Flying, haste, protection from red {1}, {T}: Return target legendary creature card from your graveyard to the battlefield. Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game. 4/4
Sludge Monster 3UUCreature — Horror Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. 5/5
Makeshift Battalion 2WCreature — Human Soldier Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. 3/2
Graf Harvest BEnchantment Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Codespell Cleric WCreature — Human Cleric Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1
Somnomancer 1W/UCreature — Kithkin Wizard When Somnomancer enters the battlefield, you may tap target creature. 2/1
Questing Druid 1GCreature — Human Druid Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. 1/1
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