M:tG card similarity search
UU · Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
| Name | Mana | Type | Text |
|---|---|---|---|
| The Sea Devils | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. |
| Slithermuse | 2UU | Creature — Elemental | When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
| Forced Landing | 1G | Instant | Put target creature with flying on the bottom of its owner's library. |
| Grafted Skullcap | 4 | Artifact | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. |
| Skanos, Red Dragon Vassal | 4RG | Legendary Creature — Dragon Ranger | First strike Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. 5/5 |
| Niblis of Frost | 2UU | Creature — Spirit | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/3 |
| Evaporate | 2R | Sorcery | Evaporate deals 1 damage to each white and/or blue creature. |
| Hisoka's Guard | 1U | Creature — Human Wizard | You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) 1/1 |
| Fearless Skald | 4R | Creature — Dwarf Berserker | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2 |
| Retreat to Emeria | 3W | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |