Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Time and Tide

UU · Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

Similar cards

Color identity:
NameManaTypeText
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Humble the Brute 4WInstant Destroy target creature with power 4 or greater. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Hightide Hermit 4UCreature — Crab Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Junkyo Bell 4Artifact At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Tyvar Kell 2GGLegendary Planeswalker — Tyvar Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." Loyalty 3
Waiting in the Weeds 1GGSorcery Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Tome Shredder 2RCreature — Wolf Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. 2/2
Oathsworn Giant 4WWCreature — Giant Soldier Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4
Hanweir Lancer 2RCreature — Human Knight Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2
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