M:tG card similarity search
2G · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+1 and has trample.
| Name | Mana | Type | Text |
|---|---|---|---|
| Elvish Herder | G | Creature — Elf | {G}: Target creature gains trample until end of turn. 1/1 |
| Wrecking Ogre | 4R | Creature — Ogre Warrior | Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3 |
| Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 |
| Tragic Fall | 1B | Instant | Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand. |
| Peace and Quiet | 1W | Instant | Destroy two target enchantments. |
| Shielding Plax | 2G/U | Enchantment — Aura | ({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. |
| Devoted Paladin | 4W | Creature — Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 4/4 |
| Take to the Streets | 4G | Sorcery | Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. |
| Elspeth, Knight-Errant | 2WW | Legendary Planeswalker — Elspeth | [+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Loyalty 4 |
| Benthic Giant | 5U | Creature — Giant | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5 |