Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tidings

3UU · Sorcery

Draw four cards.

Similar cards

Color identity:
NameManaTypeText
Stitcher's Supplier BCreature — Zombie When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1
Replenish 3WSorcery Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Cephalid Vandal 1UCreature — Cephalid Rogue At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then mill a card for each shred counter on Cephalid Vandal. 1/1
Wizards of the _____ 2UUCreature — Human Wizard Performer When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) 3/1
Faceless Agent 3Creature — Shapeshifter Changeling When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. 2/2
Koma's Faithful 2BCreature — Elf Cleric Lifelink When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) 3/1
Razaketh's Rite 3BBSorcery Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.)
Jurassic Park Legendary Land (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.
Wand of Denial 2Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Unexplained Vision 4USorcery Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3.
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