M:tG card similarity search
2U · Creature — Elemental
Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. */*
| Name | Mana | Type | Text |
|---|---|---|---|
| Momentous Fall | 2GG | Instant | As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. |
| Verdant Sun's Avatar | 5GG | Creature — Dinosaur Avatar | Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. 5/5 |
| Luminate Primordial | 5WW | Creature — Avatar | Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7 |
| No More | 2W | Instant | Any number of target creatures you control phase out. Fuse (You may cast one or both halves of this card from your hand.) |
| Inspired Sphinx | 5UU | Creature — Sphinx | Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. 5/5 |
| Loaming Shaman | 2G | Creature — Centaur Shaman | When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. 3/2 |
| Solar Blaze | 2RW | Sorcery | Each creature deals damage to itself equal to its power. |
| Wave of Reckoning | 4W | Sorcery | Each creature deals damage to itself equal to its power. |
| Myojin of Grim Betrayal | 5BBB | Legendary Creature — Spirit | Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. 5/2 |
| Starlit Sanctum | Land | {T}: Add {C}. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. |