Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tidehollow Strix

UB · Artifact Creature — Bird

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1

Similar cards

Color identity:
NameManaTypeText
Cyclonus, Cybertronian Fighter Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5
Cloudblazer 3WUCreature — Human Scout Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2
Rune-Scarred Demon 5BBCreature — Demon Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. 6/6
Sengir Connoisseur 3BBCreature — Vampire Flying Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. 3/3
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Windscouter 3UCreature — Human Scout Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3
Patron of the Valiant 3WWCreature — Angel Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 4/4
Bone Picker 3BCreature — Bird This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch 3/2
Skyshooter 1GCreature — Centaur Archer Reach (This creature can block creatures with flying.) {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2
Eutropia the Twice-Favored 1GULegendary Creature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2
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