M:tG card similarity search
1RR · Legendary Planeswalker — Tibalt
[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley. [−3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak. [−6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World. Loyalty 4
Name | Mana | Type | Text |
---|---|---|---|
Blood Oath | 3R | Instant | Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) |
Crystal Spray | 2U | Instant | Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. |
Call to Arms | 1W | Enchantment | As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
Pentarch Paladin | 2WWW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. 3/3 |
Gale, Temporal Conduit | 3UU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5 |
Shove Aside | R | Sorcery | If you aren't the starting player, you may cast Shove Aside as though it had flash. Shove Aside deals 3 damage to target creature or planeswalker. |
A-Satoru Umezawa | 1UB | Legendary Creature — Human Ninja | Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {1}{U}{B}. 3/4 |
Satoru Umezawa | 1UB | Legendary Creature — Human Ninja | Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}. 2/4 |
Voice of All | 2WW | Creature — Angel | Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. 2/2 |
Beast Whisperer | 2GG | Creature — Elf Druid | Whenever you cast a creature spell, draw a card. 2/3 |