Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thunderous Debut

6GG · Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Similar cards

Color identity:
NameManaTypeText
Alter Fate 1BSorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Raise Dead BSorcery Return target creature card from your graveyard to your hand.
Return to Battle BSorcery Return target creature card from your graveyard to your hand.
Wildwood Rebirth 1GInstant Return target creature card from your graveyard to your hand.
Park Re-Entry 3WWSorcery Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
Five-Finger Discount 4UUSorcery Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
Grim Harvest 1BInstant Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Exile into Darkness 4BSorcery Target player sacrifices a creature with mana value 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.
Noble Heritage 1WLegendary Enchantment — Background Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Sphinx's Insight 2WUInstant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
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