Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thunderhead Squadron

5U · Creature — Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/4

Similar cards

Color identity:
NameManaTypeText
Dogged Detective 1BCreature — Human Rogue When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1
Vessel of Ephemera 1WEnchantment {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
Stern Proctor UUCreature — Human Wizard When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. 1/2
Kjeldoran Elite Guard 3WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2
Windrider Patrol 3UUCreature — Merfolk Wizard Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3
Skyway Sniper GCreature — Elf Archer Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. 1/2
Ragged Recluse 1BCreature — Human Peasant At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. 2/1
Skirsdag Cultist 2RRCreature — Human Shaman {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. 2/2
Kabuto Moth 2WCreature — Spirit Flying {T}: Target creature gets +1/+2 until end of turn. 1/2
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