M:tG card similarity search
2R · Creature — Viashino Warrior
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Multiclass Baldric | 1 | Artifact — Equipment | Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2} |
| Mirkwood Channeler | 3G | Creature — Elf Druid | At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3 |
| Kashi-Tribe Elite | 1GG | Creature — Snake Warrior | Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/3 |
| Goblin King | 1RR | Creature — Goblin | Other Goblins get +1/+1 and have mountainwalk. 2/2 |
| Lost Legion | 1BB | Creature — Spirit Knight | When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 2/3 |
| Wary Thespian | 1G | Creature — Cat Druid | When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/1 |
| Krark-Clan Shaman | R | Creature — Goblin Shaman | Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. 1/1 |
| Last Breath | 1W | Instant | Exile target creature with power 2 or less. Its controller gains 4 life. |
| March from the Black Gate | 1B | Enchantment | When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
| Shatterskull Charger | 1RR | Creature — Giant Warrior | Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3 |