M:tG card similarity search
3R · Sorcery
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
| Name | Mana | Type | Text |
|---|---|---|---|
| Twinstrike | 3BR | Instant | Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand. |
| Pyroconvergence | 4R | Enchantment | Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target. |
| Furnace Punisher | 2R | Creature — Phyrexian Warrior | Menace At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. 3/3 |
| Feedback | 2U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
| Dingus Egg | 4 | Artifact | Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. |
| Picklock Prankster | 1U | Creature — Faerie Rogue | Flying, vigilance 1/3 |
| Bruna, Light of Alabaster | 3WWU | Legendary Creature — Angel | Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. 5/5 |
| Longhorn Sharpshooter | 2R | Creature — Minotaur Rogue | Reach When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3 |
| Fiery Confluence | 2RR | Sorcery | Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact. |
| Aeromunculus | 1GU | Creature — Homunculus Mutant | Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) 2/3 |