M:tG card similarity search
2B · Creature — Vampire Ninja
Unblocked attacking Ninjas you control have lifelink. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Sandbar Crocodile | 4U | Creature — Crocodile | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 6/5 |
| Scaled Behemoth | 4GG | Creature — Crocodile | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 6/7 |
| Wardscale Crocodile | 4G | Creature — Crocodile | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/3 |
| Sigiled Sentinel | 2W | Creature — Human Knight | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance 2/2 |
| Shadowed Caravel | 2 | Artifact — Vehicle | Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2 |
| Fiend of the Shadows | 3BB | Creature — Vampire Wizard | Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. 3/3 |
| Lucius the Eternal | 3BR | Legendary Creature — Astartes Warrior | Haste Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control. 5/3 |
| Omen of Fire | 3RR | Instant | Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control. |
| Shambleshark | GU | Creature — Shark Crab | Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1 |
| Merfolk Skydiver | GU | Creature — Merfolk Mutant | Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |