Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Throatseeker

2B · Creature — Vampire Ninja

Unblocked attacking Ninjas you control have lifelink. 3/2

Similar cards

Color identity:
NameManaTypeText
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
Frodo Baggins GWLegendary Creature — Halfling Scout Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you. As long as Frodo is your Ring-bearer, it must be blocked if able. 1/3
Woodborn Behemoth 3GGCreature — Elemental As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) 4/4
Cavalier of Night 2BBBCreature — Elemental Knight Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5
Steppe Glider 4WCreature — Elemental Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. 2/4
Dragon's Disciple 1WCreature — Human Monk As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 1/3
Myrkul, Lord of Bones 4WBGLegendary Creature — God As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. 7/5
Archghoul of Thraben 2BCreature — Zombie Cleric Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 3/2
Bonds of Mortality 1GEnchantment When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
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