Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Throatseeker

2B · Creature — Vampire Ninja

Unblocked attacking Ninjas you control have lifelink. 3/2

Similar cards

Color identity:
NameManaTypeText
Trostani Discordant 3GWLegendary Creature — Dryad Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own. 1/4
Rootbound Crag Land Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Glory of Warfare 2RWEnchantment As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.
Weirded Vampire 3BCreature — Vampire Horror Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Athreos, Shroud-Veiled 4WBLegendary Enchantment Creature — God Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. 4/7
Luminous Broodmoth 2WWCreature — Insect Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. 3/4
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Dawnstrike Paladin 3WWCreature — Human Knight Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/4
Belligerent Sliver 2RCreature — Sliver Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Shining Armor 1WArtifact — Equipment Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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