M:tG card similarity search
· Land
Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Name | Mana | Type | Text |
---|---|---|---|
Bard Class | RG | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn. |
Nightdrinker Moroii | 3B | Creature — Vampire | Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |
Farhaven Elf | 2G | Creature — Elf Druid | When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1 |
Wild Wanderer | 3G | Creature — Elf Druid | When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/2 |
Headless Skaab | 2U | Creature — Zombie Warrior | As an additional cost to cast this spell, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped. 3/6 |
Whirlpool Rider | 1U | Creature — Merfolk | When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. 1/1 |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
Fortifying Provisions | 2W | Enchantment | Creatures you control get +0/+1. When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Dread Slaver | 3BB | Creature — Zombie Horror | Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. 3/5 |
Aven Cloudchaser | 3W | Creature — Bird Soldier | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. 2/2 |