M:tG card similarity search
RW · Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Serum Raker | 2UU | Creature — Phyrexian Drake | Flying When Serum Raker dies, each player discards a card. 3/2 |
| Time Reaper | 3BB | Creature — Alien Horror | Flying, haste Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life. 4/4 |
| Cauldron's Gift | 4B | Sorcery | Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. |
| Intellectual Offering | 4U | Instant | Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. |
| Exquisite Blood | 4B | Enchantment | Whenever an opponent loses life, you gain that much life. |
| Hour of Promise | 4G | Sorcery | Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. |
| Sporeweb Weaver | 2G | Creature — Spider | Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. 1/4 |
| Aragorn and Arwen, Wed | 4GW | Legendary Creature — Human Elf Noble | Vigilance Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. 3/6 |
| Gríma Wormtongue | 2B | Legendary Creature — Human Advisor | Your opponents can't gain life. {T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2. 1/4 |
| Arcane Denial | 1U | Instant | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |