Card Codex

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17 May 2024: Card library updated.

Thrill of the Hunt

G · Instant

Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Knight of the Skyward Eye 1WCreature — Human Knight {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. 2/2
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Lavastep Raider RCreature — Goblin Warrior {2}{R}: Lavastep Raider gets +2/+0 until end of turn. 1/2
Teeterpeak Ambusher 1RCreature — Goblin Warrior {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. 1/3
Minotaur Skullcleaver 2RCreature — Minotaur Berserker Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2
Traveling Minister WCreature — Human Cleric {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1
Bad Moon 1BEnchantment Black creatures get +1/+1.
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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