Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thrash

R/GR/G · Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Similar cards

Color identity:
NameManaTypeText
Warhorn Blast 4WInstant Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Hornbash Mentor 2GCreature — Human Warrior When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3
Oaken Boon 3GSorcery — Adventure Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
The Moment 2Legendary Artifact At the beginning of your upkeep, put a time counter on The Moment. {2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield. {3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
Bloodboil Sorcerer 3RCreature — Human Shaman When Bloodboil Sorcerer enters the battlefield, you take the initiative. Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/3
Alela, Cunning Conqueror 2UBLegendary Creature — Faerie Warlock Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. 2/4
Puppeteer 2UCreature — Human Wizard {U}, {T}: You may tap or untap target creature. 1/2
Harsh Sustenance 1WBInstant Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
Hellish Rebuke 2BInstant Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Magma Rift 2RSorcery As an additional cost to cast this spell, sacrifice a land. Magma Rift deals 5 damage to target creature.
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