Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thrash

R/GR/G · Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Similar cards

Color identity:
NameManaTypeText
Coiling Stalker 1GCreature — Snake Ninja Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. 2/1
Winterflame 1URInstant Choose one or both — • Tap target creature. • Winterflame deals 2 damage to target creature.
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Big Boa Constrictor 3BHost Creature — Snake When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. 1/2
Traverse Eternity 2UUSorcery Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Frostling RCreature — Spirit Sacrifice Frostling: It deals 1 damage to target creature. 1/1
Singe RInstant Singe deals 1 damage to target creature. That creature becomes black until end of turn.
Grazilaxx, Illithid Scholar 1UULegendary Creature — Horror Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2
Battle of Hoover Dam 3WEnchantment As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Eidolon of Inspiration 1WWEnchantment Creature — Spirit At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2
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