M:tG card similarity search
1W · Creature — Human Wizard
{T}: Exile target creature card from a graveyard. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Oracle of Dust | 4U | Creature — Eldrazi Processor | Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. 3/5 |
Quarry Beetle | 4G | Creature — Insect | When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. 4/5 |
Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
Flux Channeler | 2U | Creature — Human Wizard | Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Merfolk Pupil | 1U | Creature — Merfolk Wizard | When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1 |
Benalish Faithbonder | 1W | Creature — Human Cleric | Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 1/3 |
Boneyard Wurm | 1G | Creature — Wurm | Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Omenspeaker | 1U | Creature — Human Wizard | When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3 |
Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) |