Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thoughtleech

GG · Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Chrome Courier 1WUArtifact Creature — Thopter Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1
Glissa's Scorn 1GInstant Destroy target artifact. Its controller loses 1 life.
Celestial Unicorn 2WCreature — Unicorn Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. 3/2
Archangel of Thune 3WWCreature — Angel Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4
Undercover Butler 2U/BCreature — Human Rogue Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. 2/3
Magda, Brazen Outlaw 1RLegendary Creature — Dwarf Berserker Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. 2/1
Oath of Mages 1REnchantment At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
Orzhov Advokist 2WCreature — Human Advisor At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4
Blistergrub 2BCreature — Phyrexian Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. 2/2
Life GSorcery All lands you control become 1/1 creatures until end of turn. They're still lands.
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