M:tG card similarity search
UB · Artifact Creature — Human Rogue
{U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Linvala, the Preserver | 4WW | Legendary Creature — Angel | Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5 |
| Gideon's Defeat | W | Instant | Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. |
| Omnath, Locus of All | WUB/PRG | Legendary Creature — Phyrexian Elemental | If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. 4/4 |
| Sacrifice Play | 2W | Instant | A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. |
| Deadeye Tormentor | 2B | Creature — Human Pirate | Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. 2/2 |
| Jirina, Dauntless General | WB | Legendary Creature — Human Soldier | When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. 2/2 |
| Sliver Overlord | WUBRG | Legendary Creature — Sliver Mutant | {3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.) 7/7 |
| A-Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
| Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
| Guided Passage | GUR | Sorcery | Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. |