Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thought-Knot Seer

3C · Creature — Eldrazi

({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4

Similar cards

Color identity:
NameManaTypeText
Treefolk Harbinger GCreature — Treefolk Druid When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top. 0/3
Acolyte of Xathrid BCreature — Human Cleric {1}{B}, {T}: Target player loses 1 life. 0/1
Basilica Bell-Haunt WWBBCreature — Spirit When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. 3/4
Vampire Sovereign 3BBCreature — Vampire Noble Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4
Singing Towers of Darillium Plane — Darillium Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever chaos ensues, you may cast a foretold card you own from exile without paying its mana cost this turn.
Phosphorescent Feast 2GGGSorcery Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Golden Ratio 1GUSorcery Draw a card for each different power among creatures you control.
Rumbling Sentry 3WWCreature — Giant When Rumbling Sentry enters the battlefield, scry 1. 3/6
Elrond of the White Council 3GULegendary Creature — Elf Noble Secret council — When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control. 3/3
Zombie Mob 2BBCreature — Zombie Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. 2/0
Page 278