M:tG card similarity search
B · Creature — Shade
Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Undying Malice | B | Instant | Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." |
| Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
| Undead Warchief | 2BB | Creature — Zombie | Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. 1/1 |
| Shadow-Rite Priest | 1B | Creature — Human Cleric | Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. 2/2 |
| Lunar Avenger | 7 | Artifact Creature — Golem | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. 2/2 |
| Bowie Base One | Plane — Mars | At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) | |
| Gumdrop Poisoner | 2B | Creature — Human Warlock | Lifelink When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. 3/2 |
| Angel's Grace | W | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
| Evolution Vat | 3 | Artifact | {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." |
| Sulam Djinn | 5G | Creature — Djinn | Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6 |