M:tG card similarity search
B · Creature — Shade
Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Demonic Gifts | 1B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." |
| Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |
| Tragic Slip | B | Instant | Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. |
| Nobilis of War | R/WR/WR/WR/WR/W | Creature — Spirit Avatar | Flying Attacking creatures you control get +2/+0. 3/4 |
| A-Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |
| Possessed Nomad | 2WW | Creature — Human Nomad Horror | Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." 3/3 |
| Blood Baron of Vizkopa | 3WB | Creature — Vampire | Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. 4/4 |
| Sylvan Advocate | 1G | Creature — Elf Druid Ally | Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. 2/3 |
| Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
| Blademane Baku | 1R | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. 1/1 |