M:tG card similarity search
1B · Creature — Varmint
Deathtouch, lifelink {T}, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Oust | W | Sorcery | Put target creature into its owner's library second from the top. Its controller gains 3 life. |
| Hideous End | 1BB | Instant | Destroy target nonblack creature. Its controller loses 2 life. |
| Lone Rider | 1W | Creature — Human Knight | First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1 |
| Rankle's Prank | 2BB | Sorcery | Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures. |
| Gyruda, Doom of Depths | 4U/BU/B | Legendary Creature — Demon Kraken | Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control. 6/6 |
| Kami of the Painted Road | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. 3/3 |
| From Under the Floorboards | 3BB | Sorcery | Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life. |
| Terashi's Grasp | 2W | Sorcery — Arcane | Destroy target artifact or enchantment. You gain life equal to its mana value. |
| Bloodstained Mire | Land | {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | |
| Scrying Glass | 2 | Artifact | {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. |