Card Codex

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17 May 2024: Card library updated.

Thieves' Auction

4RRR · Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Similar cards

Color identity:
NameManaTypeText
Spell Queller 1WUCreature — Spirit Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. 2/3
Matter Reshaper 2CCreature — Eldrazi ({C} represents colorless mana.) When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand. 3/2
Howling Galefang 2GGCreature — Beast Vigilance Howling Galefang has haste as long as you own a card in exile that has an Adventure. 4/4
Yidaro, Wandering Monster 5RRLegendary Creature — Dinosaur Turtle Trample, haste Cycling {1}{R} When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.) 8/8
Lukamina, Crocodile Form 2GULegendary Creature — Crocodile Druid When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form. When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Chains of Custody 2WEnchantment — Aura Enchant creature you control When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Murasa Plane — Zendikar Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
Grip of Amnesia 1UInstant Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.
Shell of the Last Kappa 3Legendary Artifact {3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.
Deep-Cavern Bat 1BCreature — Bat Flying, lifelink When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. 1/1
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