Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thermal Flux

U · Instant

Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Lu Su, Wu Advisor 3UULegendary Creature — Human Advisor {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/2
Prismatic Circle 2WEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle enters the battlefield, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Admiral Beckett Brass 1UBRLegendary Creature — Human Pirate Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Kjeldoran Knight WWCreature — Human Knight Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
Reckless Waif RCreature — Human Rogue Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Sanctum Spirit 3WCreature — Spirit Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2
Steeling Stance 1WWInstant Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
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