Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Slayer

· Hero

You start the game with an additional 7 life.

Similar cards

Color identity:
NameManaTypeText
Righteous Valkyrie 2WCreature — Angel Cleric Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Verdant Haven 2GEnchantment — Aura Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Decommission 2WInstant Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
Cached Defenses 2GSorcery Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
Dromoka's Gift 4GInstant Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Echoes of the Kin Tree 1WEnchantment {2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Roar of Jukai 2GInstant — Arcane If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Pelakka Wurm 4GGGCreature — Wurm Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7
Cruel Reality 5BBEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
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