M:tG card similarity search
· Land — Sphere
{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dungeon Descent | Land | Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | |
| Fountain Watch | 3WW | Creature — Human Cleric | Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) 2/4 |
| Exit Through the Grift Shop | 2B | Sorcery | Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens. |
| Prosperity | XU | Sorcery | Each player draws X cards. |
| Mind Games | U | Instant | Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land. |
| Mirrorhall Mimic | 3U | Creature — Spirit | You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 0/0 |
| Rionya, Fire Dancer | 3RR | Legendary Creature — Human Wizard | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4 |
| Gate of the Black Dragon | Land — Swamp Gate | Gate of the Black Dragon enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}. | |
| Gate to Manorborn | Land — Forest Gate | Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}. | |
| Gate to Seatower | Land — Island Gate | Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}. |